![skip bo rules empty hand skip bo rules empty hand](https://www.unorules.org/wp-content/uploads/2021/08/Skip-Bo.png)
At any given time in the game, there can only be a maximum of four building piles. This building pile starts from the number 1, or it can also start from a Skip-Bo card, which is a wild card and can be used as any number. From the stock pile and the five drawn cards from the draw pile, the players must put cards in sequence in what is called a building pile.These cards are not disclosed to the opponents. So, the first player playing must first collect five cards from the draw pile. Every player, during their turn, has to keep five cards before playing.There is no hard and fast rule about the sequence of play. You can decide the sequence of play otherwise, the youngest player gets the first chance, so on and so forth.This will become our draw pile, from which the players can draw at the beginning of their turn. Everyone should be able to see the first card of the stock pile before the game begins. The first card of the stock pile has to face upwards, i.e., it must show the number/Skip-Bo on the card.The first one to finish their stock pile is the winner of the game. The objective of this game is to finish the stock pile before any other player.
![skip bo rules empty hand skip bo rules empty hand](https://www.ultraboardgames.com/skip-bo/gfx/roll6.jpg)
The first dealt cards become part of the stock pile.If the number of players is more (4–6), we can deal 10–15 cards to each player. Ideally, if the number of players is low (1–3), we can deal more cards for the game to last longer.The number of cards dealt depends on the number of players. Each player is dealt 10 to 30 cards each. The game begins by shuffling the 162-card deck.Make sure that you have enough room for the card piles to avoid clutter. No of Piles That can be There at any Given Time